Oculus Rift VR Hang Glider

The VR Hang Glider is an immersive application that provides users with the experience of piloting a hang glider. Users explore a tropical island full of calm beaches, palm trees, sandbars, and a smoking volcano. It was built to demonstrate principles of VR immersion and to test out the Oculus Rift’s capability as a commodity VR device.<br>The application itself was built in the Unity 3D game engine, and is intended for use on an Oculus Rift HMD. Users can interact with the application with a standard mouse and keyboard, but a custom controller was built for the application, which is designed to replicate the tactile and proprioceptive experience of manipulating the control bar of a real hang glider.

The user's hang glider on top of a volcano.

The user’s hang glider on top of a volcano.

Showing the project to a group at the VRAC.

Showing the project to a group at the VRAC.

The user's view through the HMD. Each eye only sees one image, and the images are offset appropriately so the brain interprets the scene as 3D.

The user’s view through the HMD. Each eye only sees one image, and the images are offset appropriately so the brain interprets the scene as 3D.